WEEKLY APPRECIATION || Lo and Behold (documentary)

Hello Netizens!

Lo and Behold, is a Documentary by an Oscar nominated Documentation, Werner Herzog. The Documentary explores the vast world of virtual reality from its origins till its outermost reaches. 

The Documentary opens up a discussion on the different ways the online worlds has affected the real world - from every aspect; businesses, education, space travel, health care...etcetera. 





What caught my attention the most about this documentary, is the cinematography, it is poetic, enjoyable to look at. Most of the time documentaries, or at least the documentaries I have watched before, tend to be gritty. Lo and behold, handles it self  with its visuals as a movie rather than a documentary, due to the nature of the topic tackled.  Although it looks nice at some points, it feels a bit distancing in others, for example: in the scene where we are supposed to empathise with the family, instead of making it feel more real it comes across fake. 


The Documentary starts at the University of California where the internet was developed in 1969, and we find out that the first message sent is "Low and behold". Which explains the name of the documentary.

In the 'Glory Age of The Net', Self driving cars and online education were tackled. What impressed me about the self driving cars is that if one car makes a mistake, it will learn from it, including every other self driving car. As they are all being connected by the interent. This is impressive, at least in my perspective, if this is applied to every machine this will allow for an easier and quicker worforce. This system could be introduced to all type machinery, such as; airplanes, submarines, Personal Computers (PCs)... etcetera.

Average Internet Consumer

Currently, the Internet has a wide range of audience, and according to Internet World Stats, there are currently 3,739,698,500 Internet users around the globe. Millenials are usually what people associate "the Internet" with, however they aren't the only  users of the Internet. 


The age demographic that has been through an impressive increase in the USA is the 65+, reaching 65 % of them using the Internet in 2016.  99% of millenials, 18-29, have been using the Internet by 2016. 96% of 30-49 adults have been using the Internet by 2016.



The average consumer of Internet that we, my group, have created as a lecture exercise, is mainly based on us and Internet culture in general. He is a 19 years old male called Jeffery Layton (Jeffery as a reference to the 'my name jeff' meme, and Layton to the Professor Layton from the video game series). He lives in a hostel like every freshman in University and he likes to solve puzzles (reference to the Professor Layton video game series), respecting "wamen" (reference to a trendy meme online), and mystery (because we are all mystery fans). 

Jeffery reads book, which is becoming more prevalent among young adults since the last decade, and he also enjoys making memes. (A meme is: a humorous image or symbol that is copied and slightly edited each time. They are created and shared on the Internet.) 

For responsibility we wrote, 'running away from responsibilities,' due to it being a popular Internet joke - millennials being not serious about life yet. For knowledge, Jeffery knows all the names of Pokemons, because he grew up watching Pokemon as a young 90s kid (it is also another meme, or an argument used by SJWs). 

His goal is to become a Dank Archaeologist. Dank is a recent Internet slang that means, cool or dope. Jeffery is a Social Justice Warrior (SJW) and a liberal, which reflects the majority of millenials in the USA or Western culture. 

Virtual Reality and Reality 

We decided to divide the aspects of Jeffery's life that are being affected by the Internet into four: Safety, Information, Entertainment and Communication. 


Safety:
  1. He is cautious about what he shares online. 
  2. Understands the consequences of Cyber-bullying. 
  3. Doesn't take advantage of the anonymity of the Internet. 
Information:
  1. Finds out more about archaeology. Easy access to studies.
  2. Exposed to a wider perspective and a vast set of beliefs.
  3. Always updated to what is happening around the globe.
  4. Has a better understanding of individuals from different cultures.
  5. Broadens his vocabulary and improves his language. 
Entertainment:
  1. Has an easy access to movies, TV shows, Documentaries... etcetera.
  2. Plays games online, with theme and topics that effects him as an individual. 
  3. Shares memes.
  4. The media Jeffery consumes online, shapes his opinions and beliefs. 
  5. Increases his creativity. 
Communication:
  1. Can pay his bills with ease, and less time consuming.
  2. Communicates with family and friends through email, and other forms of social media.
  3. Contacting his lecturers is easy with the Internet. 
  4. Socialises with other individuals with similar interests. 
  5. Can make emergency calls in the need of help. 

The Internet is Large, and as seen in the documentary, it is so many things. The internet has advanced during the past decade and with it changed our lives too, and it will continue to do so.

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